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	<title>The Shade Blog &#187; Release</title>
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	<description>3D Art with  Curved Surfaces</description>
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		<title>Shade 10 Released</title>
		<link>http://www.shadeblog.com/2010/02/14/shade-10-released/</link>
		<comments>http://www.shadeblog.com/2010/02/14/shade-10-released/#comments</comments>
		<pubDate>Sun, 14 Feb 2010 16:58:57 +0000</pubDate>
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				<category><![CDATA[Shade News]]></category>
		<category><![CDATA[Release]]></category>
		<category><![CDATA[Shade]]></category>
		<category><![CDATA[Shade 10]]></category>

		<guid isPermaLink="false">http://www.shadeblog.com/?p=72</guid>
		<description><![CDATA[As announced over on Mirye.net, Shade 10 is finally shipping! Shade 10 is loaded with new features. Ill be writing more about the features in the future. Here is the...]]></description>
			<content:encoded><![CDATA[<p>As announced over on <a href="http://mirye.net/index.php/news/1-latest/455-mirye-announces-shade-10-3d">Mirye.net</a>, Shade 10 is finally shipping! Shade 10 is loaded with new features. <span id="more-72"></span></p>
<p><a href="http://mirye.net/index.php/shade-10-overview"><img class="aligncenter" title="Shade 10 Interface" src="http://mirye.net/images/products/shade10/sh10_interface_650x438.png" alt="Shade 10 Interface" width="650" height="438" /></a></p>
<p>Ill be writing more about the features in the future. Here is the bullet list from the Shade 10 press release:</p>
<ul>
<li><strong>Multipass Rendering. </strong>Render images into layered TIFF files that allow post processing of each discreet effect</li>
<li><strong>Workflow Enhancements.</strong> New, interactive 3D manipulator, custom work planes, fully customizable viewports</li>
<li><strong>Fur Support, New Hair Operations. </strong>New support for adding 3D fur, hair masks, additional hair styling tools, hair collision detection and gravity</li>
<li><strong>Switch Joint.</strong> A new interactive joint object allows models to switch between alternative geometry.</li>
<li><strong>External Surface, Geometry References. </strong>Shade 10 files can reference external surface materials, geometry and more</li>
<li><strong>Global Illumination Enhancements. </strong>Path Tracing + Photon Mapping, save Irradiance Cache, Irradiance Cache with Shade GRID</li>
<li><strong>Toon Rendering Features.</strong> New Half Tone and Color Half Tone presets, multipass rendering with Toon Renderer</li>
<li><strong>PoserFusion: Poser 8, Poser Units. </strong>New support for Smith Micro Poser 8 for incorporating or hosting Poser characters in Shade. Improved Poser units support for developing content for Poser.</li>
<li><strong>Export to COLLADA.</strong> Now export Shade models to industry standard COLLADA for use in other applications, game engines, simulations</li>
<li><strong>Export to Second Life.</strong> New export Shade models as sculpted prims for use in Linden Labs MMO</li>
<li><strong>Export to Blue Mars.</strong> New export Shade models as digital assets for the Avatar Reality MMO</li>
<li><strong>Native 64 bit operations on Mac OS X</strong>. Supported with Mac OS X 10.6 on Intel</li>
</ul>
<p>Shade 10 is available in three different versions: Designer ($49), Standard ($249) and Professional ($899).</p>
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