<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>The Shade Blog &#187; Shade</title>
	<atom:link href="http://www.shadeblog.com/tag/shade/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.shadeblog.com</link>
	<description>3D Art with  Curved Surfaces</description>
	<lastBuildDate>Fri, 27 May 2011 06:02:11 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.1.2</generator>
		<item>
		<title>The Uncanny Valley and 3D Characters</title>
		<link>http://www.shadeblog.com/2010/03/03/the-uncanny-valley-and-3d-characters/</link>
		<comments>http://www.shadeblog.com/2010/03/03/the-uncanny-valley-and-3d-characters/#comments</comments>
		<pubDate>Wed, 03 Mar 2010 17:25:15 +0000</pubDate>
		<dc:creator>Chikako</dc:creator>
				<category><![CDATA[Not-Shade]]></category>
		<category><![CDATA[Hanako]]></category>
		<category><![CDATA[Poser]]></category>
		<category><![CDATA[Repliee]]></category>
		<category><![CDATA[Shade]]></category>

		<guid isPermaLink="false">http://www.shadeblog.com/?p=79</guid>
		<description><![CDATA[Twice this morning I have come across the term Uncanny Valley and it really makes me think about 3D character animation. Since I work with 3D characters almost every day...]]></description>
			<content:encoded><![CDATA[<p>Twice this morning I have come across the term <a href="http://en.wikipedia.org/wiki/Uncanny_valley">Uncanny Valley</a> and it really makes me think about 3D character animation. Since I work with 3D characters almost every day &#8211; in Shade or Shade friendly products like Poser, it explains why some characters can unintentionally creep you out while others are exceedingly charming.<span id="more-79"></span></p>
<p><a title="Hanako 3D Character" href="http://www.mirye.net/index.php/hanako" target="_blank">Hanako for Shade</a> is a reasonably realistic character. She seems mostly in proportion for a Japanese woman, with just a bit of extra shine you would expect from a Japanese character. Hanako is an extremely popular character among users of Shade, but she is outshined in Japan by a newer character called Tully. I am currently working on the English localization of Tully, and will post some pics here and elsewhere so you can see what I&#8217;m talking about.</p>
<p>Ponder on Hanako for a moment, then check out the <a title="Repliee 3D Female Robot" href="http://news.bbc.co.uk/1/hi/sci/tech/4714135.stm" target="_blank">Repliee female android</a> developed at Osaka University.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.shadeblog.com/2010/03/03/the-uncanny-valley-and-3d-characters/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Shade 10 Released</title>
		<link>http://www.shadeblog.com/2010/02/14/shade-10-released/</link>
		<comments>http://www.shadeblog.com/2010/02/14/shade-10-released/#comments</comments>
		<pubDate>Sun, 14 Feb 2010 16:58:57 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Shade News]]></category>
		<category><![CDATA[Release]]></category>
		<category><![CDATA[Shade]]></category>
		<category><![CDATA[Shade 10]]></category>

		<guid isPermaLink="false">http://www.shadeblog.com/?p=72</guid>
		<description><![CDATA[As announced over on Mirye.net, Shade 10 is finally shipping! Shade 10 is loaded with new features. Ill be writing more about the features in the future. Here is the...]]></description>
			<content:encoded><![CDATA[<p>As announced over on <a href="http://mirye.net/index.php/news/1-latest/455-mirye-announces-shade-10-3d">Mirye.net</a>, Shade 10 is finally shipping! Shade 10 is loaded with new features. <span id="more-72"></span></p>
<p><a href="http://mirye.net/index.php/shade-10-overview"><img class="aligncenter" title="Shade 10 Interface" src="http://mirye.net/images/products/shade10/sh10_interface_650x438.png" alt="Shade 10 Interface" width="650" height="438" /></a></p>
<p>Ill be writing more about the features in the future. Here is the bullet list from the Shade 10 press release:</p>
<ul>
<li><strong>Multipass Rendering. </strong>Render images into layered TIFF files that allow post processing of each discreet effect</li>
<li><strong>Workflow Enhancements.</strong> New, interactive 3D manipulator, custom work planes, fully customizable viewports</li>
<li><strong>Fur Support, New Hair Operations. </strong>New support for adding 3D fur, hair masks, additional hair styling tools, hair collision detection and gravity</li>
<li><strong>Switch Joint.</strong> A new interactive joint object allows models to switch between alternative geometry.</li>
<li><strong>External Surface, Geometry References. </strong>Shade 10 files can reference external surface materials, geometry and more</li>
<li><strong>Global Illumination Enhancements. </strong>Path Tracing + Photon Mapping, save Irradiance Cache, Irradiance Cache with Shade GRID</li>
<li><strong>Toon Rendering Features.</strong> New Half Tone and Color Half Tone presets, multipass rendering with Toon Renderer</li>
<li><strong>PoserFusion: Poser 8, Poser Units. </strong>New support for Smith Micro Poser 8 for incorporating or hosting Poser characters in Shade. Improved Poser units support for developing content for Poser.</li>
<li><strong>Export to COLLADA.</strong> Now export Shade models to industry standard COLLADA for use in other applications, game engines, simulations</li>
<li><strong>Export to Second Life.</strong> New export Shade models as sculpted prims for use in Linden Labs MMO</li>
<li><strong>Export to Blue Mars.</strong> New export Shade models as digital assets for the Avatar Reality MMO</li>
<li><strong>Native 64 bit operations on Mac OS X</strong>. Supported with Mac OS X 10.6 on Intel</li>
</ul>
<p>Shade 10 is available in three different versions: Designer ($49), Standard ($249) and Professional ($899).</p>
]]></content:encoded>
			<wfw:commentRss>http://www.shadeblog.com/2010/02/14/shade-10-released/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

